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KS2 maps updated !
[10 Jan 2007] [method]

Quickly - Added maps 01, 03, 06, 08, 10, 15, 16 and 17..I lost Gusta's comment for map 32 so i'll update it in the evening.

Keep dooming !


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Hard work continues...
[6 Jan 2007] [gusta]

Well today I filled maps 17, 21 and 25 with monsters and items and added them into beta version of the wad. That now counts 15 full maps but there are still many completed maps waiting in queue to be filled up with monsters.
If you know my maps you would think that I have to enjoy placing a monsters into empty maps much. But not really - I hate that work!!! :-) But I think I am going to carry on!


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Late Christmas present...
[5 Jan 2007] [method]

As you can see poll "Do you want to see KSdemos in *.avi?" is over and most of you gave a vote to "Hell Yeah!" so i decided to grant your wish and make video consist of first eposide speedruns.

Video has over 4 minutes and don't expect some "magical video tricks" cause nowdays i prepare another surprise in video form ;)

I hope you'll enjoy it - Check it here or download here (better quality).


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Once upon time...
[4 Jan 2007] [method]

...i started working on CTF project and made one map..My plan was to make at least 10 maps but you guys who know me must suspect that my lazy ass can't be able to make so much maps :).So i restrict it to 6 and decided to show you proof instead promises - Two days ago i finished Map02 called Predator's Base.

I already started making map03 which - i hope - should be finally more technical and bigger where clans like SM will be able to show their skills :)


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My fist new - Ksutra2 progress
[2 Jan 2007] [gusta]

Hi all!

I am happy that there are a few people who liked KSutra and looks forward to play KSutra2. I thought that I should describe what can you expect:
-true successor to KSutra
-full 32 maps megawad
-vanilla doom2.exe and prboom compatibility
-good map layouts and design as polished as doom2.exe engine allows
-hard gameplay on skill4, insane monster density in most of the maps
-all maps completable from scratch, no undoable situations, the maps are made that you have to play aggresively through them to complete instead of hiding and careful play
-this time we focuse more on funny coop play, there shouldn't be some undoable maps due to some stupid bug as it happened in KSutra

Well and the progress is still going on, perhaps a little slower than with Ksutra but I hope that we will finnish the project. We already started build do 25maps together. Most of them are fully completed, few of them are 60-80% completed and 4 maps were just started. That's all from me now.

I wish you HappY NeW YeaR!!!


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Welcome!
[22 Dec 2006] [method]

Oh, Yeah! We're back with completly new page and new image :). I finally completed our web so i hope you'll enjoy it. You can find here newest informations about upcoming megawad named KamaSutra 2 :
Sloppy Second
or about my CTF project. Also you'll find here some info about finished projects like KamaSutra. Hell Medley's page isn't finished yet so please be patient :).

Also we would like to use this space as our blog so news won't be only about DooM. Anyway i hope you'll enjoy this page and stay tuned - Update with new KS2 maps soon ;).

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